/**************************************************************************** Header file for EndGameFSM ****************************************************************************/ #ifndef EndGameFSM_H #define EndGameFSM_H // Event Definitions #include "ES_Configure.h" /* gets us event definitions */ #include "ES_Types.h" /* gets bool type for returns */ #include "ES_Events.h" // typedefs for the states // State definitions for use with the query function typedef enum { Idle_E, HappyDance, SadDance, InitPState_E }EndGameState_t; // Public Function Prototypes bool InitEndGameFSM(uint8_t Priority); bool PostEndGameFSM(ES_Event_t ThisEvent); ES_Event_t RunEndGameFSM(ES_Event_t ThisEvent); #endif /* EndGameFSM_H */